Archive for the ‘General’ Category


Bear 71 Premieres at 2012 Sundance Film Festival

Jam3 in collaboration with the National Film Board have just completed the interactive documentary, Bear 71. The multi-user experience launched alongside an installation at the Sundance festival entitled “Bear 71 Live”. The narrative follows the life of a female grizzly bear in Canada’s Banff National Park from the moment she is tagged and collared by park rangers to the moment of her untimely death. Created by Jeremy Mendes and Leanna Allison, the story is narrated by Mia Kirshner from the bear’s perspective, but users witness it through real footage collected from surveillance cameras that encompass the park.

Bear 71 blurs the line between the wild world and the wired one. Audiences explore the bear’s natural habitat, which is expressed as an abstract landscape constructed by thousands of stylized data points. A 3D particle engine was custom-built by Jam3 to bring this nature grid to life. As users tour the grid, they can peek into the multiple surveillance cameras placed around the preserve.

The bear’s story speaks to how we co-exist with wildlife in the age of networks, geo-location and shared digital information.

While exploring the chapters of the film, users are even turned into animals. If a users accepts, the film will use your webcam to observe you and broadcast still shots of you to other viewers by posting them to a “surveillance wall.” This multi-user server also generates users as clickable moving points on the grid so you can chart your own path and track those of other users.

Bear 71 highlights how our increasingly heavy dependence on technology separates us from nature even though it allows us to keep closer tabs on it. It also forces us to confront how we view ourselves in relation to technology and nature, and makes us question the validity of surveillance both in the wild and in human society.

Since it’s launch this past weekend the site has been attracting up to 30,000 visits a day without any paid media directed at it.

Watch the interactive documentary Bear 71.

CREDITS:
Produced by Loc Dao, Dana Dansereau, Bonnie Thompson and Rob McLaughlin at the National Film Board of Canada.

Creators: Jeremy Mendes & Leanna Allison

Interactive Agency: Jam3
Interactive Creative Director: Pablo Vio
Interactive Technical Director: Mark McQuillan
Interactive Producer: Media Ridha
Interactive Art Director: Cole Sullivan
Interactive Developers: Mikko Haapoja, Sunil John, Matt Fisher, Tom Dysinski
Designer: Aubyn Freybe-Smith

Writer: JB Mackinnon
Installation and Live Event: NFB, Lance Weiler, Mikko Haapoja
Voice Actor: Mia Kirshner

_Posted in General

No Comments


Bringin’ sexy back
to the Process section


Bored with the commonplace/typical “Process” or “How We Work” sections found in most studio or agency websites, our creative intent was twofold: To defy convention and to demonstrate our process in a way that is creative, amusing and downright unique.

Jam3 is known for work that is elaborate and visual, so collaborating with the very talented Dean West to transform our process into a series of over the top, epic photos was natural. Each person depicted in the Process collection is employed at Jam3. This is an important representation, as our people are the most integral part of the wonderful work that we produce.

Our Process collection aims to attract the people who understand the concept; who get our creative style and who want to be a part of the worlds we create.

Last Thursday, we invited a couple hundred of our clients and industry friends to launch the collection of photos and consume some alcohol at a sweet event space on King West. (Photos and video of party to come soon)

Check out the whole series in higher resolution here.
(Be sure to click on the photos to zoom in and see them in full detail).

_Posted in General, Jam3
_Tagged , , ,

No Comments


9 Things Wrong With Your SEO (& How To Fix It)

We here at Jam3 routinely see sites that suffer from low traffic volume, poor conversion and high bounce rates. These symptoms are usually indicative of a whole host of problems from bad writing to bad design. You might think that where you land in search results is completely arbitrary and you’re at the mercy of Google (or whatever search engine you happen to use), but that’s not the case. With thoughtful SEO, you’ll be flying to the top of those results in no time. (more…)

_Posted in General, Jam3
_Tagged , , ,

No Comments


Vote for these Jam3 SXSW Panels

Jam3’s looking to invade SXSW Interactive in 2012, and we have more ammo and explosive content than a Michael Bay flick.

There’s plenty of methods to our madness at Jam3 and we want to share some of that with you at the SXSW Interactive conference this coming year. Give them some love and support their initiatives in the talks they aim to present.

The smörgåsbord of topics range from design to tech to production. We’ve got mouthwatering material on creating tools to implement a creative team’s vision, and theories on how “less code is the best kind of code.” We’ve got an in depth look at audio responsive visualizations, and a little digital storytelling production guidance for you broadcast/film folk to cap it all off.

Our People and Talk Titles:
Mikko Haapoja’s “Less Code More Cool”
Aaron Morris’s “Teaching Laziness: Coding Efficiency for Beginners”
Salpy Kelian and Cole Sullivan’s “Audio Visualization: a DIY Guide”
Adrian Belina’s “Producing Digital Narratives for Brands or Film”

Come vote the shit out of this and support your fellow digital peeps in Jam3‘s epic takeover of SXSW’s 2012 best Interactive Conference Ever.

http://panelpicker.sxsw.com/ideas/index/10/company:jam3

_Posted in General

No Comments


The ‘Two Twenty Rule’

The 2 / 20 Rule

Producing interactive that is non linear without the need for an “end”.

Earlier this week I wrote an article for Mediapost Daily but thought we’d bring it into our blog and also gussy it up with a sweet,sexy image.

Digital narratives” is a term mainly used by people in the entertainment industry who create longer, immersive and interactive content online. I want to point out that if you’re coming from the advertising world this post is equally applicable as we continue to see the rise of some fantastic microsites with high budget video experiences.

If you’ve heard me speak at events or programs on the topic of producing digital narratives (aka interactive storytelling — or any other creative combination of the two buzzwords) in the past year, you would have heard me refer to something I like to call the “2 / 20 rule” – which deals with the fact that every visitor is different and that their attention spans will vary considerably. To compensate for this, the idea is to design your site and narrative so that the content can be consumed effectively by people who are going to spend 2 minutes on your site, or 20.

Every site has a goal. Whether the focus is advertising, entertainment or documentary, each site has an intended message that visitors are meant to take away. Since time is precious and another site is just a click away, it’s important to remember that users shouldn’t have to go through an entire site to get the overall message. To allow users to see the content which interests them the most, remember to segment content into smaller sections by creating a narrative that is non-linear. In a non-linear setup, visitors don’t have to go through A-B-C-D to get to E allowing them to “direct” their own experience instead of holding their hand and dictating the flow.

Some of you who produce, direct or design might find this ideology a bit off-putting, especially a film director who is used to creating 90 – 120 movies. However, you must keep in mind that even though a visitor loves your site it doesn’t mean that they’ll go through the entire site and see everything. The reality is that a larger number of them won’t. A site with a lot of depth and content available gives fully engaged people with more available time the opportunity to see as much as they like, but its also equally important to design the site so that the user with limited time can also enjoy the experience. This concept is equivalent to the ‘short chapter’ approach in books — If the content is split into smaller chunks and you know it will only take 1 minute to go through it, you’re more likely to click to subsequent pages than if each page takes 5 minutes to consume. By presenting your site this way, you ensure that all visitors to the site will quickly get to the point – and regardless of which page they exit from, they’ll have gotten the message.

Take the multi award winning interactive documentary “Waterlife” (http://waterlife.nfb.ca) we created with the NFB as an example of the non-linear approach. We started with a homepage interface where visitors could essentially click anywhere to enter one of the 23 sections. The site was designed without a beginning or an end in terms of content. Each section would begin with an unavoidable and poignant message in the preloader, and then a section of the site would load featuring beautiful background footage, overlaid by voice overs, music and plenty of textual information and facts. The narration, short clips of video and large headlines appeal to the speediest of users who will absorb only the essential information, while those taking their time can continue to read through all of the research and consume the full breadth of informational content.

There will always be those who can cite examples or cases of amazing sites told in a linear fashion that amassed millions of visits where the visitor payoff may have been in the end, or the entire experience may have taken 40 minutes. I certainly recognize that there are a million ways to skin a cat and the “2 / 20″ rule may not be the definitive key to interactive success, but it is a great way to communicate messages effectively to a variety of different types of visitors. It is important to realize how wide the differences in your user base can be, and to be able to tailor the experience for everyone regardless of how much time they can or want to invest.

_Posted in General, Jam3
_Tagged , , , , ,

No Comments